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Survival Hunter

  • Solo Shuffle
  • 50 players
  • Last Updated: 14 hours ago

This page is automatically generated by looking up the top 50 Survival Hunter on the Solo Shuffle leaderboard. The data on this page is updated every 24 hours in order for the data to be as relevant as possible.

This page only shows what the best players in the world are using. This might not apply to every skill bracket in Mythic+. Use this page as the starting point of your journey, and don’t be afraid to stray away from what is presented on this page!

Players

Bicmex

Bicmex

<Victim Specs>Ravencrest (eu)

Talents (class)

Trailblazer
Territorial Instincts
Tar-Coated Bindings
Guardian's Hide

Talents (spec)

Flamebreak
Mongoose Rounds
Bloody Claws
Vulnerability

Talents (hero)

Stargazer
Stalk and Strike
Conditioning

Talents (pvp)

Hunting Pack
Survival Tactics
Chimaeral Sting
Speedymarieh

Speedymarieh

<Melk Trupp>Argent Dawn (eu)

Talents (class)

-

Talents (spec)

-

Talents (hero)

-

Talents (pvp)

Afufufufu

Afufufufu

<Blood borne>Frostmourne (us)

Talents (class)

Tar Trap
Territorial Instincts
Tar-Coated Bindings
Guardian's Hide

Talents (spec)

Shrapnel Bomb
Mongoose Rounds
Bloody Claws
Vulnerability

Talents (hero)

Masterful Call
Sharpened Claws
Wyvern's Gaze

Talents (pvp)

Sticky Tar Bomb
Tracker's Net
Survival Tactics

Stat Priority

Values are relative to the highest stat. The stat priority for a Survival Hunter is
Versatility > Mastery > Haste > Critical Strike

Best Races

The best race for a Survival Hunter for the Alliance is Night Elf and for the Horde is Orc

Best Items

Trinket Combinations

36% of the best players use this combination
Galactic Aspirant's Medallion

Galactic Aspirant's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Galactic Aspirant's Badge of Ferocity

Galactic Aspirant's Badge of Ferocity

Use: Increases primary stat by 159 for 15 sec. (1 Min Cooldown)

20% of the best players use this combination
Galactic Aspirant's Insignia of Alacrity

Galactic Aspirant's Insignia of Alacrity

Equip: Your spells and abilities have a chance to grant 134 primary stat for 20 sec.

Galactic Aspirant's Medallion

Galactic Aspirant's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

19% of the best players use this combination
Galactic Gladiator's Badge of Ferocity

Galactic Gladiator's Badge of Ferocity

Use: Increases primary stat by 208 for 15 sec. (1 Min Cooldown)

Galactic Aspirant's Medallion

Galactic Aspirant's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Best Sockets

Values are based on the total amount of sockets of all players. The most popular socket for a Survival Hunter is Flawless Masterful Lapis
Flawless Masterful Lapis

Flawless Masterful Lapis

24%

+16 Versatility & +7 Mastery

Flawless Versatile Amethyst

Flawless Versatile Amethyst

22%

+16 Mastery & +7 Versatility

Flawless Masterful Peridot

Flawless Masterful Peridot

17%

+16 Haste & +7 Mastery

Best Embellishments

Embellishments are specific abilities that can be added onto a piece of gear or weapons to add an equip bonus. The most popular embellishment for a Survival Hunter is Arcanoweave Lining on a Waist item
Arcanoweave Lining

Arcanoweave Lining

86%

Equip: Your spells and abilities have a chance to draw in a mana wyrm that will empower you and an ally with Arcanoweave Insight, increasing your Agility by 30 and your ally's Primary Stat by 8.

  • Waist47%
  • Legs43%
  • Feet4%
  • Back4%
  • Chest2%
Devouring Banding

Devouring Banding

75%

Equip: Your damaging spells and abilities can cause you to heed the whispers and fire a Devouring Bolt at your target, dealing 1,450 Cosmic damage. This bolt devours their strength, seizing 91 of your highest secondary stat for you for 10 sec.

  • Waist45%
  • Legs36%
  • Chest14%
  • Wrist5%
Hunt

Hunt

10%

Equip: Your spells and abilities have the chance to grant 85 secondary stats for 15 sec based on the target creature's type.

  • Main Hand67%
  • Off Hand33%

Best Pets

Percentages are calculated in relation to 50 players. If a family has a value of more than 100%, it means the family is found more than 50 times as a pet. This usually happens when the same hunter has more than one of these families as pet.
134%
Common
  • Dash
    Dash
  • Growl
    Growl
Specialisation
  • Pathfinding
    Pathfinding
  • Master's Call
    Master's Call
Family
  • Claw
    Claw
  • Savage Rend
    Savage Rend
Common
  • Dash
    Dash
  • Growl
    Growl
Specialisation
  • Pathfinding
    Pathfinding
  • Master's Call
    Master's Call
Family
  • Claw
    Claw
  • Gnaw
    Gnaw
Common
  • Dash
    Dash
  • Growl
    Growl
Specialisation
  • Predator's Thirst
    Predator's Thirst
  • Primal Rage
    Primal Rage
Family
  • Bite
    Bite
  • Bloody Screech
    Bloody Screech

Best Enchants

Percentages are calculated in relation to 50 players. If an enchant has a value of more than 100%, it means the enchant is found more than 50 times. This usually happens when the same enchant is applied to both rings.
Back icon

Back

Goblin Glider

12%

Flexweave Underlay

5%
Chest icon

Chest

Enchant Chest - Mark of the Worldsoul

73%

Enchant Chest - Mark of the Worldsoul

Enchant Chest - Mark of the Rootwarden

24%

Enchant Chest - Mark of the Rootwarden

Feet icon

Feet

Enchant Boots - Farstrider's Hunt

83%

Enchant Boots - Farstrider's Hunt

Enchant Boots - Lynx's Dexterity

3%

Enchant Boots - Lynx's Dexterity

Legs icon

Legs

Forest Hunter's Armor Kit

92%

+41 Agility/Strength & +115 Stamina

Thalassian Scout Armor Kit

5%

+24 Agility/Strength

Main Hand icon

Main Hand

Enchant Weapon - Acuity of the Ren'dorei

83%

Enchant Weapon - Acuity of the Ren'dorei

Enchant Weapon - Arcane Mastery

12%

Enchant Weapon - Arcane Mastery

Off Hand icon

Off Hand

Enchant Weapon - Acuity of the Ren'dorei

5%

Enchant Weapon - Acuity of the Ren'dorei

Enchant Weapon - Berserker's Rage

2%

Enchant Weapon - Berserker's Rage

Ring icon

Ring

Enchant Ring - Zul'jin's Mastery

97%

Enchant Ring - Zul'jin's Mastery

Enchant Ring - Silvermoon's Tenacity

47%

Enchant Ring - Silvermoon's Tenacity

Talents

The new talent system is not as straight-forward as the talent systems from previous expansions. Many talents are situational, and choosing your talents should be done based on the content you are doing. This heat map will show what talents are must-picks, which ones are situational, and which ones are rarely chosen.

Colors

The colors indicate the popularity of the talent. The numbers below indicate the percentage of the top 50 players that have chosen this talent.

  • 90% - 100% (best)
  • 50% - 89% (good)
  • 20% - 49% (situational)
  • 0% - 19% (unpopular)

Talent Tree

Talent Tree Background
Rejuvenating Wind
89.8%
Survival of the Fittest
89.8%
Posthaste
89.8%
Natural Mending
89.8%
2 / 2
Padded Armor
89.8%
Hunter's Avoidance
86.4%
Wilderness Medicine
8.5%
Combat Experience
89.8%
Improved Aspect of the Cheetah
27.1%
Concussive Shot
74.6%
Precision Strikes
89.8%
Muzzle
89.8%
Serrated Tips
28.8%
1 / 2
Tranquilizing Shot
86.4%
Pathfinding
55.9%
Disruptive Rounds
52.5%
Improved Feign Death
84.7%
2 / 2
Misdirection
6.8%
Kodo Tranquilizer
28.8%
Kindling Flare
6.8%
Trigger Finger
89.8%
2 / 2
Tar Trap
35.6%
Touch of Grass
89.8%
2 / 2
Camouflage
83.1%
No Hard Feelings
0%
Improved Aspect of the Turtle
89.8%
Specialized Arsenal
89.8%
Scout's Instincts
89.8%
Shell Wall
0%
Intimidation
89.8%
Improved Snaring
33.9%
Lone Survivor
62.7%
Catlike Reflexes
3.4%
Binding Shot
88.1%
Trailblazer
10.2%
Cold Feet
3.4%
Territorial Instincts
83.1%
Born To Be Wild
55.9%
2 / 2
Keen Eyesight
59.3%
2 / 2
Tar-Coated Bindings
86.4%
Improved Traps
78%
Emergency Salve
11.9%
Guardian's Hide
88.1%
Unnatural Causes
89.8%

Sentinel

Hero class image
Stargazer
100%
Lunar Calling
100%
Arcane Talons
100%
Invigorating Pulse
100%
Moon's Blessing
100%
Sentinel
100%
Lunar Storm
100%
Conditioning
100%
Sanctified Armaments
100%
Don't Look Back
100%
Can't Miss, Won't Miss
100%
Radiant Edge
100%
Moonlight Chakram
100%
Stalk and Strike
100%
Kill Command
89.8%
Wildfire Bomb
89.8%
Raptor Strike
89.8%
Guerrilla Tactics
89.8%
Tip of the Spear
89.8%
Lunge
89.8%
Boomstick
89.8%
Strike as One
89.8%
Flamebreak
89.8%
Bloodseeker
10.2%
Quick Reload
89.8%
Flanker's Advantage
3.4%
Two Against Many
10.2%
Mongoose Fury
89.8%
Mongoose Rounds
89.8%
Shellshock
89.8%
Sic 'Em
8.5%
Bloody Claws
89.8%
Improved Wildfire Bomb
81.4%
2 / 2
Bonding
89.8%
Sweeping Spear
88.1%
2 / 2
Vulnerability
89.8%
Shower of Blood
0%
1 / 2
Outland Venom
0%
Explosives Expert
45.8%
1 / 2
Takedown
89.8%
Killer Companion
89.8%
2 / 2
Flamefang Pitch
0%
Twin Fangs
66.1%
Savagery
89.8%
2 / 2
Wildfire Infusion
89.8%
Grenade Juggler
0%
Wildfire Imbuement
0%
Flanked
89.8%
Lethal Calibration
57.6%
Primal Surge
89.8%
Raptor Swipe
264.4%

Best PvP Talents

Survival Tactics

Survival Tactics

88%

Feign Death reduces damage taken by 90% for 2 sec.

Chimaeral Sting

Chimaeral Sting

58%

Stings the target, dealing 53 Nature damage and initiating a series of venoms. Each lasts 3 sec and applies the next effect after the previous one ends. Scorpid Venom: 90% reduced movement speed. Spider Venom: Silenced. Viper Venom: 20% reduced damage and healing.

Tracker's Net

Tracker's Net

51%

Hurl a net at your enemy, rooting them for 6 sec. While within the net, the target's chance to hit is reduced by 80%. Any damage will break the net.

Sticky Tar Bomb

Sticky Tar Bomb

41%

Throw a Sticky Tar Bomb that coats your target's weapons with tar, disarming them for 4 sec. After 4 sec, Sticky Tar Bomb explodes onto nearby enemies. Other enemies that are hit by the explosion are affected by Sticky Tar Bomb but this effect cannot spread further.

Mending Bandage

Mending Bandage

20%

Instantly clears all bleeds, poisons, and diseases from the target, and heals for 18% damage over 6 sec. Being attacked will stop you from using Mending Bandage.

Hunting Pack

Hunting Pack

7%

Aspect of the Cheetah has 50% reduced cooldown and grants its effects to allies within 15 yds.

Diamond Ice

Diamond Ice

5%

Victims of Freezing Trap can no longer be damaged or healed. Freezing Trap is now undispellable, but has a 4 sec duration.