Demon Hunter
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Vengeance Demon Hunter

  • Solo Shuffle
  • 50 players
  • Last Updated: 13 hours ago

See what 50 high-rated Solo Shuffle characters are using, based on PvPLeaderboard’s EU and US rankings.

Where these stats come from

Starting at the top of the rankings, we work down until we have everything we need for 50 characters.

A character is ignored if their Battle.net profile is missing or incomplete, if they aren’t max level, or if their talents don’t fit the current talent tree.

Use this as a starting point, then adjust your setup for your bracket, comp, rating, and matchup.

Sources: PvPLeaderboard; Battle.net

Players

Keiral

Keiral

Stormscale (eu)

Talents (Class)

Champion of the Glaive

Talents (Specialization)

Soul Barrier

Talents (Hero)

Path to Oblivion
Harness the Cosmos

Talents (PvP)

Everlasting Hunt
Jagged Spikes
Sigil Mastery
Shlkl

Shlkl

<Pearl of the Orient>Tichondrius (us)

Talents (Class)

Master of the Glaive

Talents (Specialization)

-

Talents (Hero)

Unhindered Assault
Incorruptible Spirit
Keen Engagement

Talents (PvP)

Everlasting Hunt
Sigil Mastery
Lay In Wait
Rivenal

Rivenal

<Dark Hall>Proudmoore (us)

Talents (Class)

-

Talents (Specialization)

Soul Barrier

Talents (Hero)

State of Matter
Harness the Cosmos

Talents (PvP)

Detainment
Rain from Above
Glimpse

Stat Priority

Values are relative to the highest stat. The stat priority for a Vengeance Demon Hunter is
Haste > Mastery > Versatility > Critical Strike

Most Used Races

The best race for a Vengeance Demon Hunter for the Alliance is Night Elf and for the Horde is Blood Elf

Most Used Items

Trinket Combinations

16% of the best players use this combination
Venomous Gladiator's Medallion

Venomous Gladiator's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Venomous Gladiator's Insignia of Alacrity

Venomous Gladiator's Insignia of Alacrity

Equip: Your spells and abilities have a chance to grant 270 primary stat for 20 sec.

10% of the best players use this combination
Venomous Aspirant's Medallion

Venomous Aspirant's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Venomous Aspirant's Insignia of Alacrity

Venomous Aspirant's Insignia of Alacrity

Equip: Your spells and abilities have a chance to grant 198 primary stat for 20 sec.

10% of the best players use this combination
Voracious Heart of Ula'tek

Voracious Heart of Ula'tek

Use: Bite the heart and embrace the ravening hunger, gaining 436 Agility for 20 sec. While the hunger persists, gain a very high chance to devour a morsel of your target with every attack, dealing 13,921 Physical damage and further increasing your Agility by 48. (1 Min 30 Sec Cooldown)

Zul'jin's Guillotine Technique

Zul'jin's Guillotine Technique

Equip: You have a chance to follow up your attacks with Guillotine, hurling a massive axe in an arc at your target to deal 29,041 Physical damage. Damage increased by 2% for every 1% health the target is missing.

Most Used Sockets

Values are based on the total amount of sockets of all players. The most popular socket for a Vengeance Demon Hunter is Flawless Versatile Amethyst
Flawless Versatile Amethyst

Flawless Versatile Amethyst

22%

+16 Mastery & +7 Versatility

Flawless Deadly Peridot

Flawless Deadly Peridot

17%

+16 Haste & +7 Critical Strike

Indecipherable Eversong Diamond

Indecipherable Eversong Diamond

11%

+32 Primary Stat

Most Used Embellishments

Embellishments are specific abilities that can be added onto a piece of gear or weapons to add an equip bonus. The most popular embellishment for a Vengeance Demon Hunter is Arcanoweave Lining on a Wrist item
Arcanoweave Lining

Arcanoweave Lining

64%

Equip: Your spells and abilities have a chance to draw in a mana wyrm that will empower you and an ally with Arcanoweave Insight, increasing your Agility by 67 and your ally's Primary Stat by 17.

  • Wrist44%
  • Waist20%
  • Feet18%
  • Back14%
  • Hands4%
Hunt

Hunt

20%

Equip: Your spells and abilities have the chance to grant 85 secondary stats for 15 sec based on the target creature's type.

  • Main Hand50%
  • Off Hand50%
Hunter's Ritual Stone

Hunter's Ritual Stone

16%

Equip: Your damaging spells and abilities have a chance to grant 101 of a random secondary stat for 15 sec. While on a Prey Hunt this effect is increased by 50%. This bonus is only available outdoors while hunting prey.

  • Off Hand56%
  • Main Hand44%

Most Used Enchants

Percentages use the 50 characters in this dataset. A value above 100% means the enchant appears more than 50 times, usually because the same enchant is applied to both rings.
Back icon

Back

Goblin Glider

6%
Chest icon

Chest

Enchant Chest - Mark of the Worldsoul

80%

Enchant Chest - Mark of the Worldsoul

Enchant Chest - Mark of the Rootwarden

10%

Enchant Chest - Mark of the Rootwarden

Feet icon

Feet

Enchant Boots - Shaladrassil's Roots

44%

Enchant Boots - Shaladrassil's Roots

Enchant Boots - Lynx's Dexterity

18%

Enchant Boots - Lynx's Dexterity

Hands icon

Hands

Heat Wave

8%

|cnIQ4

Ursine's Ironhide

6%

|cnIQ4

Legs icon

Legs

Forest Hunter's Armor Kit

62%

+41 Agility/Strength & +115 Stamina

Sunfire Silk Spellthread

18%

+41 Intellect & +115 Stamina

Main Hand icon

Main Hand

Enchant Weapon - Acuity of the Ren'dorei

52%

Enchant Weapon - Acuity of the Ren'dorei

Rite of the Hash'ey

24%

Rite of the Hash'ey

Off Hand icon

Off Hand

Enchant Weapon - Acuity of the Ren'dorei

44%

Enchant Weapon - Acuity of the Ren'dorei

Rite of the Hash'ey

18%

Rite of the Hash'ey

Ring icon

Ring

Enchant Ring - Eyes of the Eagle

78%

Enchant Ring - Eyes of the Eagle

Enchant Ring - Zul'jin's Mastery

46%

Enchant Ring - Zul'jin's Mastery

Talents

The new talent system is not as straight-forward as the talent systems from previous expansions. Many talents are situational, and choosing your talents should be done based on the content you are doing. This heat map will show what talents are must-picks, which ones are situational, and which ones are rarely chosen.

Colors

The colors indicate talent popularity. The percentages show how many of the 50 characters in this dataset selected each talent.

  • 90% - 100% (best)
  • 50% - 89% (good)
  • 20% - 49% (situational)
  • 0% - 19% (unpopular)

Talent Tree

Talent Tree Background
Vengeful Retreat
86%
Felblade
100%
Sigil of Misery
100%
Vengeful Bonds
4%
Unrestrained Fury
96%
Shattered Restoration
92%
Improved Sigil of Misery
42%
Bouncing Glaives
100%
Imprison
86%
Charred Warblades
92%
Chaos Nova
98%
Improved Disrupt
100%
Consume Magic
62%
Aldrachi Design
84%
Focused Ire
34%
Champion of the Glaive
98%
Disrupting Fury
16%
Blazing Path
100%
Swallowed Anger
2%
Aura of Pain
88%
Live by the Glaive
80%
Pursuit
50%
Soul Rending
100%
2 / 2
Felfire Haste
32%
Infernal Armor
94%
2 / 2
Soul Cleanse
4%
Lost in Darkness
8%
Illidari Knowledge
100%
2 / 2
Felbound
34%
Will of the Illidari
100%
2 / 2
Internal Struggle
100%
Furious
98%
Remorseless
90%
First In, Last Out
92%
Erratic Felheart
62%
2 / 2
Final Breath
60%
Darkness
92%
Demon Muzzle
52%
Soul Splitter
92%
2 / 2
Wings of Wrath
24%
Pitch Black
54%
Demonic Resilience
66%

Annihilator

Hero class image
World Killer
100%
Otherworldly Focus
100%
Dark Matter
100%
Final Hour
100%
Meteoric Fall
100%
Mass Acceleration
100%
State of Matter
100%
Voidfall
100%
Harness the Cosmos
100%
Celestial Echoes
100%
Phase Shift
100%
Catastrophe
100%
Swift Erasure
100%
Meteoric Rise
100%
Fel Devastation
100%
Spirit Bomb
100%
Fiery Brand
100%
Perfectly Balanced Glaive
100%
Quickened Sigils
88%
Ascending Flame
56%
Tempered Steel
100%
Calcified Spikes
94%
Feed the Demon
84%
Retaliation
16%
Felfire Fist
26%
Sigil of Spite
96%
Agonizing Flames
98%
Sigil of Silence
62%
Burning Blood
100%
Revel in Pain
14%
Frailty
100%
Feast of Souls
8%
Fallout
70%
Ruinous Bulwark
10%
Volatile Flameblood
52%
Soul Barrier
84%
Fel Flame Fortification
50%
Void Reaver
92%
Painbringer
70%
2 / 2
Roaring Fire
10%
Fiery Demise
94%
2 / 2
Chains of Anger
24%
Focused Cleave
92%
Soulmonger
6%
Stoke the Flames
14%
Burning Alive
88%
Cycle of Binding
16%
Vulnerability
92%
2 / 2
Vengeful Beast
94%
Charred Flesh
96%
2 / 2
Soulcrush
86%
Soul Carver
20%
Last Resort
80%
Darkglare Boon
14%
Down in Flames
94%
Untethered Rage
98%
4 / 4

Most Used PvP Talents

Sigil Mastery

Sigil Mastery

44%

Reduces the cooldown of your Sigils by an additional 25%.

Jagged Spikes

Jagged Spikes

32%

While Demon Spikes is active, melee attacks against you cause Physical damage equal to 30% of the damage taken back to the attacker.

Glimpse

Glimpse

28%

Vengeful Retreat provides immunity to loss of control effects, and reduces damage taken by 20% until you land.

Everlasting Hunt

Everlasting Hunt

26%

Dealing damage increases your movement speed by 15% for 3 sec.

Cleansed by Flame

Cleansed by Flame

26%

Immolation Aura dispels a magical effect on you when cast.

Detainment

Detainment

18%

Imprison's PvP duration is increased by 1 sec, and targets become immune to damage and healing while imprisoned.

Rain from Above

Rain from Above

16%

You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below.

Reverse Magic

Reverse Magic

16%

Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.

Illidan's Grasp

Illidan's Grasp

16%

You strangle the target with demonic magic, stunning them in place and dealing 588 Shadow damage over 5 sec while the target is grasped. Can move while channeling. Use Illidan's Grasp again to toss the target to a location within 20 yards.

Unending Hatred

Unending Hatred

14%

Taking damage causes you to gain Fury based on the damage dealt.

Lay In Wait

Lay In Wait

12%

Sigil of Misery has 2 charges and now lays in wait for up to 90 sec at your selected location until an enemy approaches.

Demonic Trample

Demonic Trample

12%

Transform to demon form, moving at 175% increased speed for 3 sec, knocking down all enemies in your path and dealing 5 Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Shares charges with Infernal Strike.

Blood Moon

Blood Moon

12%

Consume Magic now affects all enemies within 8 yards of the target and generates a Lesser Soul Fragment, with a 15% chance to be upgraded to a Greater Soul.

Tormentor

Tormentor

10%

You focus the assault on this target, increasing their damage taken by 3% for 10 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 6 times. Your melee attacks refresh the duration of Focused Assault.

Cover of Darkness

Cover of Darkness

6%

The radius of Darkness is increased by 4 yds, and its duration by 4 sec.