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Protection Paladin

  • Mythic+
  • 22 players
  • Last Updated: 4 hours ago

This page is automatically generated by looking up the top 50 Protection Paladin on the Mythic+ leaderboard. The data on this page is updated every 24 hours in order for the data to be as relevant as possible.

This page only shows what the best players in the world are using. This might not apply to every skill bracket in Mythic+. Use this page as the starting point of your journey, and don’t be afraid to stray away from what is presented on this page!

Players

Trajann

Trajann

<Yeah Okay>Ravenholdt (us)

Talents (class)

Divine Resonance
Divine Purpose

Talents (spec)

Blessed Hammer
Avenging Wrath
Strength in Adversity
Imbued Shield
Light of the Titans
Endless Wrath

Talents (hero)

Endless Wrath
Dirtdonut

Dirtdonut

<Bricked Up>Sargeras (us)

Talents (class)

Divine Resonance
Steed of Liberty
Divine Purpose

Talents (spec)

Blessed Hammer
Avenging Wrath
Strength in Adversity
Imbued Shield
Light of the Titans
Endless Wrath

Talents (hero)

Endless Wrath
Yeezuus

Yeezuus

<The Last Alliance>Kazzak (eu)

Talents (class)

Divine Resonance
Sacrifice of the Just
Blessing of Freedom
Divine Purpose

Talents (spec)

Blessed Hammer
Sentinel
Strength in Adversity
Imbued Shield
Light of the Titans
Sweeping Verdict
Blessing of Spellwarding
Endless Wrath

Talents (hero)

Endless Wrath

Stat Priority

Values are relative to the highest stat. The stat priority for a Protection Paladin is
Critical Strike > Haste > Mastery > Versatility

Best Races

The best race for a Protection Paladin for the Alliance is Dwarf and for the Horde is Blood Elf

Best Items

Trinket Combinations

50% of the best players use this combination
Brand of Ceaseless Ire

Brand of Ceaseless Ire

Equip: Taking damage infuriates you, causing you to absorb 677 damage and deal 1,548 Shadow damage per infuriation split between nearby enemies. Damage increased by 30% per additional enemy, up to 150%. You may be further infuriated every 15 sec, stacking up to 15 times, but calm quickly upon leaving combat.

Astral Antenna

Astral Antenna

Equip: The antenna has a chance to detect and draw ambient arcane energy towards you, granting 147 Critical Strike for 10 sec. Multiple applications may overlap.

9% of the best players use this combination
All-Devouring Nucleus

All-Devouring Nucleus

Equip: Taking damage has a high chance to cause you to devour the essence of nearby enemies, dealing 6,019 Shadow damage split between them and healing you for 150% of the damage dealt. Fatal damage not exceeding 122,490 instead restores you to 20% health and reconstitutes you as unstable void for 6 sec. Exceed 50% health to stabilize and avoid death. This effect may occur once per 8 min. The Nucleus is unable to deal damage while recharging.

Brand of Ceaseless Ire

Brand of Ceaseless Ire

Equip: Taking damage infuriates you, causing you to absorb 574 damage and deal 1,312 Shadow damage per infuriation split between nearby enemies. Damage increased by 30% per additional enemy, up to 150%. You may be further infuriated every 15 sec, stacking up to 15 times, but calm quickly upon leaving combat.

9% of the best players use this combination
Brand of Ceaseless Ire

Brand of Ceaseless Ire

Equip: Taking damage infuriates you, causing you to absorb 574 damage and deal 1,312 Shadow damage per infuriation split between nearby enemies. Damage increased by 30% per additional enemy, up to 150%. You may be further infuriated every 15 sec, stacking up to 15 times, but calm quickly upon leaving combat.

Improvised Seaforium Pacemaker

Improvised Seaforium Pacemaker

Equip: Repurpose a Seaforium charge to give your heart a kick, causing your first ability every 60 sec to trigger Explosive Adrenaline, granting 92 Critical Strike for 15 sec. While exploding, Critical Strikes cause you to blow up again, extending this duration by 1 sec, up to 15 times.

Best Sockets

Values are based on the total amount of sockets of all players. The most popular socket for a Protection Paladin is Deadly Emerald
Deadly Emerald

Deadly Emerald

16%

+10 Haste and +3 Critical Strike

Quick Ruby

Quick Ruby

13%

+10 Critical Strike and +3 Haste

Culminating Blasphemite

Culminating Blasphemite

8%

+12 Primary Stat and +0.15% Critical Effect per unique Algari gem color

Best Embellishments

Embellishments are specific abilities that can be added onto a piece of gear or weapons to add an equip bonus. The most popular embellishment for a Protection Paladin is Dawnthread Lining on a Waist item
Dawnthread Lining

Dawnthread Lining

105%

Equip: Your gear warms with Woven Dawnthread and gains 6 Critical Strike when over 80% health.

  • Waist43%
  • Wrist30%
  • Off Hand17%
  • Hands9%
Elemental Focusing Lens

Elemental Focusing Lens

32%

Equip: Your damaging spells and abilities have a chance to deal 1,314 damage to your target. The magic school chosen is based upon your selection of socketed Khaz Algar gems.

  • Wrist43%
  • Ring 243%
  • Waist14%
Bind Binding of Binding

Bind Binding of Binding

5%

Use: Sever your bond at the cost of 1 Blasphemite. (2 Min Cooldown)

  • Ring 2100%

Best Enchants

Percentages are calculated in relation to 50 players. If an enchant has a value of more than 100%, it means the enchant is found more than 50 times. This usually happens when the same enchant is applied to both rings.
Back icon

Back

Chant of Leeching Fangs

Chant of Leeching Fangs

86%

Permanently enchants a cloak with ancient magic that chants with power, granting 47 Leech and heal for 1,527 every 5 sec while out of combat. Cannot be applied to items lower than level 70.

Chant of Winged Grace

Chant of Winged Grace

14%

Permanently enchants a cloak with ancient magic that chants with power, granting 25 Avoidance and reducing fall damage by 10%. Cannot be applied to items lower than level 70.

Chest icon

Chest

Crystalline Radiance

Crystalline Radiance

100%

Permanently enchants a chestpiece with Earthen rune magic to increase your Intellect by 34. Cannot be applied to items lower than level 70.

Feet icon

Feet

Defender's March

Defender's March

64%

Permanently enchants a pair of boots with a defender's tenacity, increasing Stamina by 41. Cannot be applied to items lower than level 70.

Scout's March

Scout's March

27%

Permanently enchants a pair of boots with a scout's swiftness, increasing Speed by 12. Cannot be applied to items lower than level 70.

Hands icon

Hands

Greater Assault

5%

+5 Attack Power

Legs icon

Legs

Stormbound Armor Kit

Stormbound Armor Kit

91%

Use: Apply a Stormbound Armor Kit to your leg armor, causing it to permanently gain 61 Agility or Strength. Additionally, the item also gains 59 Stamina. (1 Sec Cooldown)

Main Hand icon

Main Hand

Council's Guile

Council's Guile

45%

Permanently enchants a weapon to sometimes grant you Keen Prowess, bestowing 21 Critical Strike to you for 12 sec. Cannot be applied to items lower than level 70.

Authority of Radiant Power

Authority of Radiant Power

32%

Permanently enchants a weapon with the Authority of Radiant Power. Dealing damage has a chance to call upon that authority, smiting your target for 998 Radiant damage and temporarily increasing your Primary stat by 12. Cannot be applied to items lower than level 70.

Off Hand icon

Off Hand

Dodge

5%

+4 Dodge

Ring icon

Ring

+21 Haste

+21 Haste

73%

Permanently enchants a ring with Beledar's radiance, increasing Haste by 15. Cannot be applied to items lower than level 70.

+21 Critical Strike

+21 Critical Strike

64%

Permanently enchants a ring with Beledar's radiance, increasing Critical Strike by 15. Cannot be applied to items lower than level 70.

Wrist icon

Wrist

+135 Leech

+135 Leech

73%

Permanently enchants bracers with ancient magic that chants with power, granting 94 Leech. Cannot be applied to items lower than level 70.

+72 Avoidance

+72 Avoidance

23%

Permanently enchants bracers with ancient magic that chants with power, granting 50 Avoidance. Cannot be applied to items lower than level 70.

Talents

The new talent system is not as straight-forward as the talent systems from previous expansions. Many talents are situational, and choosing your talents should be done based on the content you are doing. This heat map will show what talents are must-picks, which ones are situational, and which ones are rarely chosen.

Colors

The colors indicate the popularity of the talent. The numbers below indicate the percentage of the top 50 players that have chosen this talent.

  • 90% - 100% (best)
  • 50% - 89% (good)
  • 20% - 49% (situational)
  • 0% - 19% (unpopular)

Talent Tree

Talent Tree Background

Best Class Talents

Tier 1

Best Hero Talents

Tier 1

Best Specialization Talents

Tier 1