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Unholy Death Knight

  • 2v2
  • 50 players
  • Last Updated: 5 hours ago

This page is automatically generated by looking up the top 50 Unholy Death Knight on the 2v2 leaderboard. The data on this page is updated every 24 hours in order for the data to be as relevant as possible.

This page only shows what the best players in the world are using. This might not apply to every skill bracket in Mythic+. Use this page as the starting point of your journey, and don’t be afraid to stray away from what is presented on this page!

Players

Crxt

Crxt

<Fractured>Draenor (eu)

Talents (class)

Enfeeble

Talents (spec)

Raise Abomination

Talents (hero)

Death Charge
Pact of the Apocalypse
A Feast of Souls

Talents (pvp)

Necrotic Wounds
Necromancer's Bargain
Strangulate
Sairuslørd

Sairuslørd

<마지막처럼>Ravencrest (eu)

Talents (class)

Enfeeble

Talents (spec)

Doomed Bidding
Raise Abomination

Talents (hero)

Death Charge
Pact of the Apocalypse
A Feast of Souls

Talents (pvp)

Necrotic Wounds
Necromancer's Bargain
Spellwarden
Кромгон

Кромгон

<Melk Trupp>Soulflayer (eu)

Talents (class)

Enfeeble

Talents (spec)

Doomed Bidding
Raise Abomination

Talents (hero)

Death Charge
Pact of the Apocalypse
Fury of the Horsemen

Talents (pvp)

Necrotic Wounds
Necromancer's Bargain
Strangulate

Stat Priority

Values are relative to the highest stat. The stat priority for a Unholy Death Knight is
Versatility > Mastery > Haste > Critical Strike

Best Races

The best race for a Unholy Death Knight for the Alliance is Human and for the Horde is Orc

Best Items

Trinket Combinations

88% of the best players use this combination
Astral Gladiator's Medallion

Astral Gladiator's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Astral Gladiator's Insignia of Alacrity

Astral Gladiator's Insignia of Alacrity

Equip: Your spells and abilities have a chance to grant 11,910 primary stat for 20 sec.

4% of the best players use this combination
Astral Gladiator's Medallion

Astral Gladiator's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Algari Competitor's Insignia of Alacrity

Algari Competitor's Insignia of Alacrity

Equip: Your spells and abilities have a chance to grant 9,977 primary stat for 20 sec.

4% of the best players use this combination
Astral Gladiator's Insignia of Alacrity

Astral Gladiator's Insignia of Alacrity

Equip: Your spells and abilities have a chance to grant 11,910 primary stat for 20 sec.

Astral Aspirant's Badge of Ferocity

Astral Aspirant's Badge of Ferocity

Use: Increases primary stat by 11,076 for 15 sec. (1 Min Cooldown)

Best Sockets

Values are based on the total amount of sockets of all players. The most popular socket for a Unholy Death Knight is Versatile Onyx
Versatile Onyx

Versatile Onyx

49%

+147 Mastery and +49 Versatility

Enduring Bloodstone

Enduring Bloodstone

11%

+181 Primary Stat and +5% Damage Reduction when affected by Crowd Control

Masterful Sapphire

Masterful Sapphire

9%

+147 Versatility and +49 Mastery

Best Embellishments

Embellishments are specific abilities that can be added onto a piece of gear or weapons to add an equip bonus. The most popular embellishment for a Unholy Death Knight is Elemental Focusing Lens on a Ring 1 item
Elemental Focusing Lens

Elemental Focusing Lens

200%

Equip: Your damaging spells and abilities have a chance to deal 148,554 damage to your target. The magic school chosen is based upon your selection of socketed Khaz Algar gems.

  • Ring 147%
  • Ring 241%
  • Neck10%
  • Wrist1%
  • Feet1%

Best Enchants

Percentages are calculated in relation to 50 players. If an enchant has a value of more than 100%, it means the enchant is found more than 50 times. This usually happens when the same enchant is applied to both rings.
Back icon

Back

Chant of Burrowing Rapidity

Chant of Burrowing Rapidity

56%

Permanently enchants a cloak with ancient magic that chants with power, granting 175 Speed and causing the cooldown of your Hearthstone to recover 15% faster while in Khaz Algar. Cannot be applied to items lower than level 350.

Chant of Leeching Fangs

Chant of Leeching Fangs

34%

Permanently enchants a cloak with ancient magic that chants with power, granting 715 Leech and heal for 9,925 every 5 sec while out of combat. Cannot be applied to items lower than level 350.

Chest icon

Chest

Crystalline Radiance

Crystalline Radiance

96%

Permanently enchants a chestpiece with Earthen rune magic to increase your Intellect by 520. Cannot be applied to items lower than level 350.

Oathsworn's Strength

Oathsworn's Strength

4%

Permanently enchants a chestpiece to increase your Strength by 365 and Stamina by 185. Cannot be applied to items lower than level 350.

Feet icon

Feet

Scout's March

Scout's March

70%

Permanently enchants a pair of boots with a scout's swiftness, increasing Speed by 175. Cannot be applied to items lower than level 350.

Defender's March

Defender's March

26%

Permanently enchants a pair of boots with a defender's tenacity, increasing Stamina by 625. Cannot be applied to items lower than level 350.

Legs icon

Legs

Stormbound Armor Kit

Stormbound Armor Kit

98%

Use: Apply a Stormbound Armor Kit to your leg armor, causing it to permanently gain 930 Agility or Strength. Additionally, the item also gains 895 Stamina. (1 Sec Cooldown)

Defender's Armor Kit

Defender's Armor Kit

2%

Use: Apply a Defender's Armor Kit to your leg armor, permanently increasing its Agility or Strength by 930. Additionally, the item also gains 980 armor. (1 Sec Cooldown)

Ring icon

Ring

Cursed Mastery

Cursed Mastery

60%

Permanently infuses a ring with a cursed chant, sapping 9 of your Critical Strike while granting 31 Mastery. Cannot be applied to items lower than level 350.

+315 Versatility

+315 Versatility

56%

Permanently enchants a ring with Beledar's radiance, increasing Versatility by 220. Cannot be applied to items lower than level 350.

Wrist icon

Wrist

+1000 Speed

+1000 Speed

66%

Permanently enchants bracers with ancient magic that chants with power, granting 700 Speed. Cannot be applied to items lower than level 350.

+2040 Leech

+2040 Leech

24%

Permanently enchants bracers with ancient magic that chants with power, granting 1425 Leech. Cannot be applied to items lower than level 350.

Talents

The new talent system is not as straight-forward as the talent systems from previous expansions. Many talents are situational, and choosing your talents should be done based on the content you are doing. This heat map will show what talents are must-picks, which ones are situational, and which ones are rarely chosen.

Colors

The colors indicate the popularity of the talent. The numbers below indicate the percentage of the top 50 players that have chosen this talent.

  • 90% - 100% (best)
  • 50% - 89% (good)
  • 20% - 49% (situational)
  • 0% - 19% (unpopular)

Talent Tree

Talent Tree Background

Best Class Talents

Tier 1

Best Hero Talents

Tier 1

Best Specialization Talents

Tier 1

Best PvP Talents

Necrotic Wounds

Necrotic Wounds

100%

Bursting a Festering Wound converts it into a Necrotic Wound, absorbing 4% of all healing received for 15 sec. Max 6 stacks. Adding a stack does not refresh the duration.

Strangulate

Strangulate

80%

Shadowy tendrils constrict an enemy's throat, silencing them for 4 sec.

Spellwarden

Spellwarden

68%

Anti-Magic Shell is now usable on allies and its cooldown is reduced by 10 sec.

Necromancer's Bargain

Necromancer's Bargain

46%

The cooldown of your Apocalypse is reduced by 15 sec, but your Apocalypse no longer summons ghouls but instead applies Crypt Fever to the target. Crypt Fever Deals up to 8% of the targets maximum health in Shadow damage over 4 sec. Healing spells cast on this target will refresh the duration of Crypt Fever.

Bloodforged Armor

Bloodforged Armor

4%

Death Strike reduces all Physical damage taken by 25% for 4 sec.

Dark Simulacrum

Dark Simulacrum

2%

Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.