Demon Hunter
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Vengeance Demon Hunter

  • Battleground Blitz
  • 50 players
  • Last Updated: 17 hours ago

See what 50 high-rated Battleground Blitz characters are using, based on PvPLeaderboard’s EU and US rankings.

Where these stats come from

Starting at the top of the rankings, we work down until we have everything we need for 50 characters.

A character is ignored if their Battle.net profile is missing or incomplete, if they aren’t max level, or if their talents don’t fit the current talent tree.

Use this as a starting point, then adjust your setup for your bracket, comp, rating, and matchup.

Sources: PvPLeaderboard; Battle.net

Players

Sixhérøivxx

Sixhérøivxx

<IN CASH WE TRUST>Steamwheedle Cartel (eu)

Talents (Class)

Master of the Glaive
Pitch Black

Talents (Specialization)

Soul Barrier

Talents (Hero)

Path to Oblivion
Harness the Cosmos

Talents (PvP)

Sigil Mastery
Detainment
Lay In Wait
Møøfles

Møøfles

Kazzak (eu)

Talents (Class)

Master of the Glaive

Talents (Specialization)

Soul Barrier

Talents (Hero)

Path to Oblivion
Doomsayer

Talents (PvP)

Everlasting Hunt
Detainment
Glimpse
Skinnyfiend

Skinnyfiend

Sargeras (us)

Talents (Class)

Master of the Glaive
Pitch Black

Talents (Specialization)

Soul Barrier

Talents (Hero)

Evasive Action
Army Unto Oneself
Preemptive Strike

Talents (PvP)

Sigil Mastery
Detainment
Glimpse

Stat Priority

Values are relative to the highest stat. The stat priority for a Vengeance Demon Hunter is
Versatility > Mastery > Haste > Critical Strike

Most Used Races

The best race for a Vengeance Demon Hunter for the Alliance is Night Elf and for the Horde is Blood Elf

Most Used Items

Trinket Combinations

20% of the best players use this combination
Venomous Gladiator's Medallion

Venomous Gladiator's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Venomous Gladiator's Insignia of Alacrity

Venomous Gladiator's Insignia of Alacrity

Equip: Your spells and abilities have a chance to grant 270 primary stat for 20 sec.

8% of the best players use this combination
Venomous Aspirant's Insignia of Alacrity

Venomous Aspirant's Insignia of Alacrity

Equip: Your spells and abilities have a chance to grant 206 primary stat for 20 sec.

Venomous Aspirant's Medallion

Venomous Aspirant's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

6% of the best players use this combination
Venomous Gladiator's Emblem

Venomous Gladiator's Emblem

Use: Increases maximum health by 65,094 for 15 sec. (2 Min Cooldown)

Venomous Gladiator's Medallion

Venomous Gladiator's Medallion

Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Min Cooldown)

Most Used Sockets

Values are based on the total amount of sockets of all players. The most popular socket for a Vengeance Demon Hunter is Flawless Versatile Amethyst
Flawless Versatile Amethyst

Flawless Versatile Amethyst

27%

+16 Mastery & +7 Versatility

Enduring Heliotrope

Enduring Heliotrope

12%

+23 Primary Stat and +5% Damage Reduction when affected by Crowd Control

Flawless Deadly Peridot

Flawless Deadly Peridot

9%

+16 Haste & +7 Critical Strike

Most Used Embellishments

Embellishments are specific abilities that can be added onto a piece of gear or weapons to add an equip bonus. The most popular embellishment for a Vengeance Demon Hunter is Arcanoweave Lining on a Waist item
Arcanoweave Lining

Arcanoweave Lining

46%

Equip: Your spells and abilities have a chance to draw in a mana wyrm that will empower you and an ally with Arcanoweave Insight, increasing your Agility by 47 and your ally's Primary Stat by 12.

  • Waist31%
  • Back28%
  • Wrist26%
  • Feet13%
  • Head3%
Hunt

Hunt

12%

Equip: Your spells and abilities have the chance to grant 85 secondary stats for 15 sec based on the target creature's type.

  • Off Hand57%
  • Main Hand43%
Prismatic Focusing Iris

Prismatic Focusing Iris

12%

Equip: Your spells and abilities have a chance to activate the Iris, firing a focused beam of light at your target and dealing 1,378 Arcane damage every second for 4 sec. Each unique gem color you have socketed empowers the Iris, causing it to deal 1% additional damage per.

  • Ring 145%
  • Ring 245%
  • Neck9%

Most Used Enchants

Percentages use the 50 characters in this dataset. A value above 100% means the enchant appears more than 50 times, usually because the same enchant is applied to both rings.
Back icon

Back

Goblin Glider

4%
Chest icon

Chest

Enchant Chest - Mark of the Worldsoul

56%

Enchant Chest - Mark of the Worldsoul

Enchant Chest - Mark of the Rootwarden

16%

Enchant Chest - Mark of the Rootwarden

Feet icon

Feet

Enchant Boots - Shaladrassil's Roots

32%

Enchant Boots - Shaladrassil's Roots

Enchant Boots - Farstrider's Hunt

30%

Enchant Boots - Farstrider's Hunt

Hands icon

Hands

Falco Strikes

10%

|cnIQ4

Heat Wave

6%

|cnIQ4

Legs icon

Legs

Forest Hunter's Armor Kit

48%

+41 Agility/Strength & +115 Stamina

Blood Knight's Armor Kit

14%

+41 Agility/Strength & +27 Armor

Main Hand icon

Main Hand

Enchant Weapon - Acuity of the Ren'dorei

30%

Enchant Weapon - Acuity of the Ren'dorei

Enchant Weapon - Worldsoul Tenacity

14%

Enchant Weapon - Worldsoul Tenacity

Off Hand icon

Off Hand

Enchant Weapon - Acuity of the Ren'dorei

30%

Enchant Weapon - Acuity of the Ren'dorei

Enchant Weapon - Arcane Mastery

14%

Enchant Weapon - Arcane Mastery

Ring icon

Ring

Enchant Ring - Zul'jin's Mastery

56%

Enchant Ring - Zul'jin's Mastery

Enchant Ring - Silvermoon's Tenacity

36%

Enchant Ring - Silvermoon's Tenacity

Talents

The new talent system is not as straight-forward as the talent systems from previous expansions. Many talents are situational, and choosing your talents should be done based on the content you are doing. This heat map will show what talents are must-picks, which ones are situational, and which ones are rarely chosen.

Colors

The colors indicate talent popularity. The percentages show how many of the 50 characters in this dataset selected each talent.

  • 90% - 100% (best)
  • 50% - 89% (good)
  • 20% - 49% (situational)
  • 0% - 19% (unpopular)

Talent Tree

Talent Tree Background
Vengeful Retreat
92%
Felblade
96%
Sigil of Misery
100%
Vengeful Bonds
14%
Unrestrained Fury
94%
Shattered Restoration
80%
Improved Sigil of Misery
62%
Bouncing Glaives
100%
Imprison
92%
Charred Warblades
82%
Chaos Nova
98%
Improved Disrupt
100%
Consume Magic
72%
Aldrachi Design
56%
Focused Ire
64%
Master of the Glaive
98%
Disrupting Fury
20%
Blazing Path
100%
Swallowed Anger
4%
Aura of Pain
50%
Live by the Glaive
52%
Pursuit
66%
Soul Rending
94%
2 / 2
Felfire Haste
52%
Infernal Armor
92%
2 / 2
Soul Cleanse
6%
Lost in Darkness
8%
Illidari Knowledge
100%
2 / 2
Felbound
64%
Will of the Illidari
100%
2 / 2
Internal Struggle
100%
Furious
94%
Remorseless
66%
First In, Last Out
98%
Erratic Felheart
74%
2 / 2
Final Breath
44%
Darkness
94%
Demon Muzzle
46%
Soul Splitter
92%
2 / 2
Wings of Wrath
10%
Pitch Black
56%
Demonic Resilience
80%

Annihilator

Hero class image
World Killer
100%
Otherworldly Focus
100%
Dark Matter
100%
Final Hour
100%
Meteoric Fall
100%
Mass Acceleration
100%
Path to Oblivion
100%
Voidfall
100%
Harness the Cosmos
100%
Celestial Echoes
100%
Phase Shift
100%
Catastrophe
100%
Swift Erasure
100%
Meteoric Rise
100%
Fel Devastation
100%
Spirit Bomb
100%
Fiery Brand
100%
Perfectly Balanced Glaive
100%
Quickened Sigils
94%
Ascending Flame
80%
Tempered Steel
98%
Calcified Spikes
98%
Feed the Demon
76%
Retaliation
6%
Felfire Fist
62%
Sigil of Spite
76%
Agonizing Flames
100%
Sigil of Silence
36%
Burning Blood
98%
Revel in Pain
54%
Frailty
100%
Feast of Souls
38%
Fallout
46%
Ruinous Bulwark
10%
Volatile Flameblood
20%
Soul Barrier
92%
Fel Flame Fortification
70%
Void Reaver
98%
Painbringer
72%
2 / 2
Roaring Fire
14%
Fiery Demise
88%
2 / 2
Chains of Anger
50%
Focused Cleave
88%
Soulmonger
26%
Stoke the Flames
22%
Burning Alive
80%
Cycle of Binding
46%
Vulnerability
70%
2 / 2
Vengeful Beast
96%
Charred Flesh
84%
2 / 2
Soulcrush
58%
Soul Carver
24%
Last Resort
88%
Darkglare Boon
14%
Down in Flames
84%
Untethered Rage
92%
4 / 4

Most Used PvP Talents

Glimpse

Glimpse

44%

Vengeful Retreat provides immunity to loss of control effects, and reduces damage taken by 20% until you land.

Detainment

Detainment

38%

Imprison's PvP duration is increased by 1 sec, and targets become immune to damage and healing while imprisoned.

Illidan's Grasp

Illidan's Grasp

38%

You strangle the target with demonic magic, stunning them in place and dealing 588 Shadow damage over 5 sec while the target is grasped. Can move while channeling. Use Illidan's Grasp again to toss the target to a location within 20 yards.

Sigil Mastery

Sigil Mastery

32%

Reduces the cooldown of your Sigils by an additional 25%.

Lay In Wait

Lay In Wait

28%

Sigil of Misery has 2 charges and now lays in wait for up to 90 sec at your selected location until an enemy approaches.

Jagged Spikes

Jagged Spikes

28%

While Demon Spikes is active, melee attacks against you cause Physical damage equal to 30% of the damage taken back to the attacker.

Cleansed by Flame

Cleansed by Flame

24%

Immolation Aura dispels a magical effect on you when cast.

Everlasting Hunt

Everlasting Hunt

16%

Dealing damage increases your movement speed by 15% for 3 sec.

Demonic Trample

Demonic Trample

16%

Transform to demon form, moving at 175% increased speed for 3 sec, knocking down all enemies in your path and dealing 5 Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Shares charges with Infernal Strike.

Rain from Above

Rain from Above

12%

You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below.

Blood Moon

Blood Moon

6%

Consume Magic now affects all enemies within 8 yards of the target and generates a Lesser Soul Fragment, with a 15% chance to be upgraded to a Greater Soul.

Reverse Magic

Reverse Magic

6%

Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.

Unending Hatred

Unending Hatred

6%

Taking damage causes you to gain Fury based on the damage dealt.